![]() When meshes are assigned to forces and place in the scene they now show normals when that mode is selected. Normals, binormals and tangents now show on meshes This bug has been corrected.Ī thread safety issue that could lead to a crash when using the 'Adapt to masks' feature on 'Zone' generators has been corrected.ĩ. Models that had parent curves with levels that were high enough to reference the 'Tree' generator could load differently than they were saved. Alpha now works on exported image sequences Quads now have correct uv coordinates when exported as an Alembic file.Ī bug that would allow the model to change before integer thumbwheel values update has been corrected.Ħ. The error in recent versions has been removed. Previous releases would not generate alpha channels for rendered image sequences. 'Q' now returns to selection mode from any of the other tool options (translate ('W'), rotate ('E'), or Scale('R')).ĭegenerate polygon removal is more preciseĢ. They are done by the installer or via Windows native mechanisms. On Windows, file associations are no longer managed in the application. '.spm' file association moved to the installer You can now assigned subdivision surface models to collections for use in things like vine growing and branch-to-branch collision avoidance.Ħ. Collections work with subdivision surface models The autosave timer now resets after manual saves.ĥ. It was possible that imported quad meshes would have their layout changed on import (this is still true of. The topology of '.obj' files that use quads are now preserved exactly everywhere in the application. Topology perserved in '.obj' meshes with quads This feature, combined with “Unified orientation” make phyllotaxy structures easier to achieve.ģ. This generation option causes alignment (how the child node is oriented relative to its parent) to be computed individually or shared among all children of that parent. This feature makes fern like frond orientation and phyllotaxy structures easier to achieve. It forces nodes orientations to reverse for nodes on the opposite side of their parent. 'Leaf' and 'Spine' generators/nodes now have this option. ![]()
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